﻿using _12.享元模式.Base;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _12.享元模式.Models
{
    /// <summary>
    /// 具体享元角色 -> 黑棋子
    /// </summary>
    public class BlackPiece : Piece
    {
        public override void SetColor()
        {
            color = "黑色棋子";
        }
    }
}
